Part 2 of Alex's new highly anticipated Capcom Series review!  Haunting ghosts from the killer7’s past… Graphically, the game also doesn’t fail to be unique. The cell shading and blocky textures suit the game’s peculiar aesthetic while some of the cutscenes are typical Japanese manga cartoons. Speaking of cutscenes, holy shit, they are awesome, and the voice acting is extraordinary too. Fans of the game will unanimously agree the plot is overwhelmingly mind-bending. On one side it tries to take itself seriously as a satire on Japanese and American politics, while also blending it with complete, yet poignant, nonsense. A lot of the time, you’ll be left simply with one thought: what the hell just happened?
Introduction Here at Filmflux, we especially love Christmas, as it brings with it loads of opportunities for present giving, and most importantly, receiving. This usually results in a storm of technology and games among us all, allowing us to further delve in to those wonderful universes that are contained within a Cartridge or a Disc Zelda, Mario, Resident Evil, Kirby, Assassin's Creed, and to be honest, just about any other game series that isn't Carnival Games; all of these are welcome additions to our already formidable games roster. More games=More Reviews. More Reviews= Better Site. Better Site=? Well... you know what that means. We realize that here at Filmflux, we've been lacking somewhat in regular posts and the like. Shifts in the management team, however, should result in a more streamlined posting experience for us, and a more interesting reading experience for you. The Memorial And now we go to the more downbeat section of today's post. When Filmflux started, way back then, we had about 8 Members; Chris, Matt, Ed, Alex, Me, Will, Tyler, and Panushan. Unfortunately, 3 of them have left us, and I just thought we should remember them for their contributions to the site.
Tyler: Tyler put up an awesome Starcraft II review in his days here; check it out, any lovers of RTS games. Panushan: Panushan's Megaman Artwork was an absolute treat to the eyes. Will: Will, who was a major force in the founding of Filmflux, unfortunately left us, but he will be remembered here as an integral part in this website's founding. This Year's Additions However, with departures come new arrivals, and I have to say, they are proving to be vital members of FilmFlux. Well, here they are folks! Harrison+Sam: Our resident film experts, Harrison starred in "Layers", which was produced by Sam. Sam in particular has posted many of his grass-roots style unique reviews,and Harrison has made important contributions behind the scenes. Kiran: The most recent arrival here at Filmflux, Kiran is writing stuff for the Techflux section of our site, which is sadly underused; hopefully his arrival will change this radically! Highlights Of the Year ; I just thought I could put some reviews up, for anyone who hasnt read them yet(though they really should have). Here comes the brigade! Alex's: INFAMOUS VS PROTOTYPE here RESIDENT EVIL 4 here and here MEGAMAN 1 here MEGAMAN 2 here Mine: BIOSHOCK here and here
Trailing Off.... Filmflux is ever developing; our hard-working manager/owner/Editor Chris has had to deal with many obstructions, but being the awesome guy he is, we've gotten past them. We've had our Up's and Down's here, people have left, people have joined, prior obligations interfered with Filmflux; but I'm pretty sure the New Year will bring many new opportunities for us. I mean, we already have a film coming out, Replica(which you should start following, it's set to be pretty big), and other things are sure to follow. So don't lose faith our faithful readers; we'll continue to produce high-quality material and posts for you to gorge yourselves on. And on that note, don't eat too much this Christmas!(though I probably will) With Christmas Wishes, Jason(+The Filmflux Team)
REPLICA MOVIE. SCRIPTED BY HARRISON COLE DIRECTED FILMED AND EDITED BY SAMUEL DIAMOND ORIGINAL SOUNDTRACK BY OLIVER PUCKEY PRODUCED IN ASSOCIATION WITH CHRIS FROM FILMFLUX.NET
With the year of 2011 (one that will not be forgotten for quite a while by us gamers) slowly drawing to the close it seems a shame now that all the greatest games were released in a short space of time. We’re finding it hard to choose what to play each day! It will be some time until we complete all the best games from this year… For now we are looking to the future. Recently there have been some awesome trailers around for movies coming out next year such as The Dark Knight Rises and The Hobbit: An Unexpected Journey. Could 2012 be the film equivalent that 2011 was to gaming? Of course there will be a few bad apples (Titanic 3D? Seriously Mr Cameron?) and then there will be some really rotten stinky disgusting sickening apples with a case of sexuality confusion (Twilight Breaking Dawn Part 2) but with the likes of Batman, The Avengers and The Hobbit, we may be saved! Which film are you looking forward to most apart from those top 3? For me, it is Looper, can’t wait to find out more about it. That and our very own ‘Replica’…
Thanks for reading
~Sam
Alex makes his eagerly awaited return with The Capcom Series: Killer7 ‘The Capcom Five’ were a set of five games announced by Capcom in 2002 to increase the Nintendo Gamecube’s popularity and postpone its impending doom, because let’s face it; the far superior PlayStation 2 was kicking its ass. These games have nothing in common besides this intriguing marketing campaign, but it’s sure an interesting mix. Resident Evil 4 is the best known and best selling of the five, shipping over 3 million copies worldwide by the following year. Viewtiful Joe, a unique 2D platformer set in the mysterious world of ‘Movieland’ with astonishing cartoon art style P.N.03, a bland third-person shooter which never became commercially successful Dead Phoenix, which was never released. …and killer7.
Steam is breaking records with daily deals on LOADS of titles by various publishers, as well as indie. I myself got Total War: Shogun 2, Assassins Creed Revelations(which I don't like), among others. Some of my personal recommendations are: Recettear(A really awesome Item Shop sim; check out the demo at least) Sequence(A Unique rythm game; it's dirt cheap too-actually, I might do a review on it...) Half-Life 2 Collection(If you haven't got it already, hurry up! What are you waiting for! Me and Alex are watching) Duke Nukem Forever(I joke.DON'T GET THIS ABOMINATION) Anything From PopCap(All on sale, all awesome) Sanctum(Another pending review, a superb mix of the Tower Defense and First Person Shooter genres)
But obviously, have a browse. Different games suit different people.
And for the random fact of the day, did you know that Team Fortress 2's Hat economy values at about $50 million?
Jason
With Nintendo eShop, the Nintendo 3DS's extremely lacklustre online store seeming a bit barebones at the moment, with the likes of a few mediocre DSiWare games and some money-grabbing piles of shit, A.K.A "Christmas Wonderland" and "Halloween Trick Or Treat", there couldn't be an all-time low for the eShop. However, that's about to change this Thursday with Nintendo chucking three awesome apps upon the public below. Click "Read More" to find out what they are.
This is Swapnote/Letter Box. Nintendo's take on Messenger and BBM.
Nintendo's eagerly awaited messaging system, the app dubbed as an "evolved PictoChat" will hit European 3DS Systems two days from today, according to Nintendo of Europe. The app, known as "Swapnote" in North America and "Nintendo Letter Box" in Europe heralds a leap for Nintendo's somewhat lacklustre online offering, with the ability to send photos, sounds, 2D downloaded pictures and 3D pictures, hand-written notes and voice clips via StreetPass and SpotPass, completely free.
Link is unimpressed.
According to a user that plodded over to the local PS Vita event held by Sony in Osaka, Japan, the printed sheet handed out by Sony reps proclaimed: - "Only 1 [PSN] account [per system]. If you want to use a different account, you need to format the system to factory settings"
Then Sony's troll spree began. Click read more to find out.
This recently released video provides a truly eye-opening interview with Hideo Kojima and developers from both Kojima Productions and Platinum Games, explaining the foundations of Rising and how Platinum Games became involved.
According to the original dev team, their ideas, namely the decisions to make Raiden’s sword cut anything, while adhering to Metal Gear Solid traditions AND setting the game’s timeline between MGS2 and MGS4, were simply not coming together.
|