Presented By Alex
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<Previous: ET for Atari 2600
The last review I did, as a request, ET for Atari, was a game I ended up reviewing in a negative light. This time I would like to assess a good game, Megaman 1 for the NES, made by one of my favourite video game companies, Capcom. This review is to be one in a series in which I will pick games made by Capcom, so look out for reviews on games including Megaman X, Street Fighter II, Resident Evil and much more! Of course I shall do the odd review on request, but my main aim is to look back at some of Capcom’s greatest accomplishments in the world of gaming and take a good look at them (and hopefully do these admired titles some justice!).
Capcom began by making arcade games, but soon began with home video game consoles. Shortly after releasing Street Fighter on arcade, Megaman was introduced to the NES in December 1987. Street Fighter II was yet to make its debut, and its other prestigious title, Resident Evil, had not even been thought of, so this was one of their earliest successful releases.
In the years, Capcom has come out with some crazily difficult games. Devil May Cry is no exception to this, for example, but neither is Megaman. Just to clear something up, Megaman ranges from enjoyable testing to insanely hard. I suppose a platforming style such as Megaman’s would be quite drab without a bit of challenge, and challenge is appreciated. But is it too challenging? Does it feel unfair? Did the company stuff too much spice in this remarkably modest sausage? ...